![]() And Bloodstained fans might recognize other cameos, take a peek in the background to see if you recognize anything. Recreating the four main characters in the graphical style of Kingdom Two Crowns meant that we could use the retro style as reference, while also having the luxury of adding details and elements based on concept art and the beautiful 3D characters from Bloodstained: Ritual of the Night.īesides the playable monarchs, you’ll also be able to find the mythic demon horse Gamigin in Dead Lands. The world of Bloodstained has the special retro-inspired 8-bit Nightmare levels in Bloodstained: Ritual of the Night. Think improvised visual effects, more sprites on screen and intricate lighting system. Inspired by retro video games, but without the limitations of that era. We call Kingdom Two Crowns’ visual style modern pixel art aesthetics. Now players will not only be able to change their mounts as they explore and expand their Kingdom, but they’ll also be able to unlock and switch between these four different characters, each with a powerful and unique trait that can be used when defending against and eventually overthrowing the Greed. This challenged us in the design to add these action oriented characters and lead to a big new feature to Kingdom. The four new playable monarchs of Dead Lands all come directly from Bloodstained: Ritual of the Night and include Shardbinder Miriam and three unlockable characters-demon hunter Zangetsu, summoner Gebel and alchemist Alfred. IGA has and is a big inspiration on my design philosophies. The idea to cross the two universes was born and for me personally like a dream come true. Building a Kingdom has never been more frightening than this!Īlong the way we met the publisher 505 Games at an indie game event and discovered they are big fans of Kingdom Two Crowns! And what game is also set in a dark world that 505 Publishes? The gothic horror action-RPG Bloodstained: Ritual of the Night, published by 505 Games and created by the legendary game developer Koji “IGA” Igarashi (a design hero of mine) and his studio ArtPlay. This passion for a spooky setting made us think “what if we actually create something similar but as a full setting and even darker”? That led us into the idea of making Dead Lands, a gloomy mystical world with eerie mounts and shrouded in darkness. While we have many ideas on new locations, especially historical settings, our first new setting since launch is inspired by a fan favourite.Įvery year in the prequel title, Kingdom: New Lands, we have a Halloween event that our players love. Bloodstained: Ritual of the Night is available right now on Nintendo Switch, PC, PS4, and Xbox One.Since we launched the micro-strategy game Kingdom Two Crowns, monarchs have been building their Kingdoms in the classic medieval and feudal Japan-inspired lands. So, if you've been itching to give the game another playthrough, there has never been a better time. Plus, you'll earn a new shard for defeating the boss, which gives you a ranged attacker as a familiar.Īll told, this is quite the package coming to Bloodstained. This adds a brand new area and boss to the mix. Kingdom Crossover has Bloodstained mixing things up with Kingdom: Two Crowns. Between the new constraints and the excellent UI treatment, this looks like a great way to hop back in if you've been missing Miriam and the crew. As you go, you'll collect limited-use special items, a mechanic that's very familiar to classic Castlevania players. You're armed with both a sword and whip and must make your way through five areas that each have a new sub-boss to fight. While the main game is an obvious homage to Castlevania: Symphony of the Night, Classic Mode is more like early Castlevania titles. Bloodstained: Ritual of the Night takes things back to basics with Classic Mode.
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